Contents / Part 3 / Previous chapter / Next chapter / Index
Giving the computer instructions - Part III
21 Yet more on variables - Arrays 120
22 READ, DATA and RESTORE 126
23 Integer handling 130
24 String handling 135
25 Programming the User Defined function keys 141
26 Operator precedence 144
27 Error handling 147
28 Use of teletext mode (MODE 7) 150
29 Advanced Graphics: (logical, inverse, actual colours), PLOT, GCOL, animated graphics, user definable characters 160
30 Sound 180
31 File handling 188
32 Speeding up programs and saving memory space 194